Weapons: All Cost: 60 (FP) Cooldown: 20s Target: Self Temporary increase to all launcher damage
Gunner 2nd Skill: Compund Siege
Weapons: Launcher Cost: 240 (SP) Cooldown: 20s Target: Another Race, Monster Massive damage to one enemy. Requires the user to have a launcher equipped. (Min Lv30 launcher)
Gunner 3rd Skill: Flashbang
Weapons: Launcher Cost: 60 (FP) Cooldown: 10s Target: Another Race, Monster Interrupts enemy actions in an area around the target.
Scouter 1st Skill: Find Trap
Weapons: All Cost: 60 (FP) Cooldown: 10s Target: Self Duration: ??? Searches the immediate area for traps set by enemy players.
Scouter 2nd Skill: Invisibility
Weapons: All Cost: 60 (FP) Cooldown: 10s Target: Self Duration: 120s User becomes invisible for a certain amount of time.
Scouter 3rd Skill: Set Trap
Weapons: All Cost: 0 Cooldown: 0 Target: Another Race Sets a trap on the ground using a trap kit.
Level 40 Class Skill Bonus (2nd promotion)
Striker 1st Skill: Fierce Attack
Weapons: Launcher Cost: 90 (FP) 120 (SP) Cooldown: 40s Target: Another Race, Monster Causes massive damage to one enemy.
Striker 2nd Skill: Doom Blast
Weapons: Launcher Cost: 120(FP) 360(SP) Cooldown: 60s Target: Another Race, Monster Fires a series of shots at an enemy. Requires the user to have a launcher equipped.
Striker 3rd Skill: Siege Power
Weapons: All Cost: 90 (FP) Cooldown: 10s Target: Self Duration: 240s Adjusts one’s gear for suitability on siege mode, while increasing attack.(Atk+50%, Def+30%)
Dementer 1st Skill: Dread Mind
Weapons: All Cost: 90 (FP) Cooldown: 50s Target: Another Race Effected enemy has max FP reduced & FP skills go up.
Dementer 2nd Skill: Return
Weapons: All Cost: 90 (FP) Cooldown: 300s Target: Self Teleports user to bind point.
Dementer 2nd Skill: Self Destruct
Weapons: All Cost: 90 (FP) Cooldown: 300s Target: Self, Another Race, Monster Explode causing massive damage to surrounding enemies and self. Temporarilly cannot use potions after use.
Phantom Shadow 1st Skill: Silent Attack
Weapons: Throwing Cost: 90 (FP) 120 (SP) Cooldown: 30s Target: Another Race, Monster Powerful sneak attack when invisible (Knife skill).
Phantom Shadow 2nd Skill: Powerful Element
Weapons: All Cost: 0 Cooldown: 0 Target: Self Increase amout of traps you can set. (Amount+5)