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Skills
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Common Skills
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Melee Skills
Level 1 - Basic
Shining Cut
Weapons: Knife, Sword, Axe, Spear
Cost: 30 (FP)
Cooldown: 6s
Target: Another Race, Monster
Fast attack combo.
Slasher
Weapons: Knife, Axe, Mace
Cost: 30 (FP)
Cooldown: 6s
Target: Another Race, Monster
Powerful slash attack combo.
Thrust
Weapons: Sword, Spear
Cost: 30 (FP)
Cooldown: 6s
Target: Another Race, Monster
Short stab combo.
Wild Rage
Weapons: All
Cost: 30 (FP)
Cooldown: 1s
Target: Self
Increases close range attack ability.
Accuracy
Weapons: All
Cost: 30 (FP)
Cooldown: 1s
Target: Self
Increases close range aiming ability.
Extend Range
Weapons: All
Cost: 30 (FP)
Cooldown: 1s
Target: Self
Increases close range attack radius.
Level 2 - Expert
Death Blow
Weapons: Knife, Sword, Axe, Mace, Spear
Cost: 90 (FP)
Cooldown: 12s
Target: Another Race, Monster
Powerful blow area effect attack.
Clout Chop
Weapons: Knife, Sword, Axe, Mace, Spear
Cost: 90 (FP)
Cooldown: 12s
Target: Another Race, Monster
Slicing attack combo against the raget and nearby enemies.
Death Hack
Weapons: Knife, Sword, Axe, Mace, Spear
Cost: 60 (FP)
Cooldown: 12s
Target: Another Race, Monster
Furious attack combo.
Skill Stretch
Weapons: All
Cost: 60 (FP)
Cooldown: 1s
Target: Self
Increases duration of skill buffs. (Can't effect Ability Skills or Force buffs and Class Skills)
Counter Attack
Weapons: All
Cost: 60 (FP)
Cooldown: 1s
Target: Self
Increaes chance of self auto counter attack when being attacked.
Shield Rupture
Weapons: All
Cost: 60 (FP)
Cooldown: 1s
Target: Self
Increaes chance of ignoring the enemies blocking chance.
Level 3 - Elite
Tornado
Weapons: Knife, Sword, Axe, Mace, Spear
Cost: 135 (FP)
Cooldown: 18s
Target: Another Race, Monster
Spinning area effect attack.
Pressure Combo
Weapons: Knife, Sword, Axe, Mace, Spear
Cost: 135 (FP)
Cooldown: 18s
Target: Another Race, Monster
Jump and crush combo, AoE.
Slug Flat
Weapons: Knife, Sword, Axe, Mace, Spear
Cost: 90 (FP)
Cooldown: 18s
Target: Another Race, Monster
Strong shock attack.
Bull's Eye
Weapons: All
Cost: 90 (FP)
Cooldown: 1s
Target: Self
Increases close range critical hit chance.
Cleanse
Weapons: All
Cost: 90 (FP)
Cooldown: 24s
Target: Self
Removes all skill/force buffs.
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Common Skills
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